Skills

Skill Enhance System

Skill Enhance Tree - Debuff option added

    • 1. Skill Enhance Tree Debuff Option

    • 1) Skill Enhance Tree Debuff Option Details

Dark Knight
Debuff 1
Debuff 2

Blow Enhancement Skill

Bleeding

Chilling

Fire Blow Enhancement Skill

Shock

Bleeding

Rageful Blow Enhancement Skill

Poisoning

Chilling

Dark Wizard
Debuff 1
Debuff 2

Meteor Strike Enhancement Skill

Shock

Bleeding

Evil Spirit Enhancement Skill

Chilling

Poisoning

Meteor Storm Enhancement Skill

Poisoning

Chilling

Elf
Debuff 1
Debuff 2

Triple Shot Enhancement Skill

Bleeding

Chilling

Multi-Shot Enhancement Skill

Shock

Poisoning

Focus Shot Enhancement Skill

Poisoning

Bleeding

Summoner
Debuff 1
Debuff 2

Lightning Shock Enhancement Skill

Bleeding

Chilling

Aqua Beast Enhancement Skill

Chilling

Poisoning

Fire Beast Enhancement Skill

Poisoning

Shock

Dark Lord
Debuff 1
Debuff 2

Chaotic Diseier Enhancement Skill

Bleeding

Chilling

Wind Soul Enhancement Skill

Chilling

Shock

Fire Burst Enhancement Skill

Poisoning

Bleeding

Rage Fighter
Debuff 1
Debuff 2

Spirit Hook Enhancement Skill

Bleeding

Shock

Dark Side Enhancement Skill

Chilling

Poisoning

Dragon Roar Enhancement Skill

Poisoning

Chilling

Magic Gladiator
Debuff 1
Debuff 2

Fire Blood Enhancement Skill

Bleeding

Poisoning

Ice Blood Enhancement Skill

Chilling

Shock

Fire Slash Enhancement Skill

Poisoning

Bleeding

Dark Blast Enhancement Skill

Shock

Bleeding

Gigantic Storm Enhancement Skill

Chilling

Poisoning

Evil Spirit Enhancement Skill

Poisoning

Chilling

Grow Lancer
Debuff 1
Debuff 2

Breche Enhancement Skill

Bleeding

Poisoning

Magic Pin Enhancement Skill

Shock

Bleeding

Shining Peak Enhancement Skill

Chilling

Poisoning

  • 2) How to use Skill Enhance Tree Debuff Options

    • ① When enhancing the skill in the first slot in the Skill Enhance Tree with 10P, the [ ? ] icon in the Skill Enhance Tree is activated.

    • ② [ ? ] icon, if clicked, brings up the [Select Enhancement Debuff] pop-up where you can select the debuff you wish to enhance.

    • ③ If you select / enhance a debuff, it will be linked to that enhancement skill. The debuff option will then apply when the skill is used.

  • [Debuff Enhancement Example]

    • ① Using 10P for skill enhancement activates the [ ? ] icon

    • ② [ ? ] icon, if clicked, brings up a pop-up for selecting an enhancement debuff.

    • ③ Select an enhancement debuff and link it to the enhancement skill./li>

Skill Enhance Tree Side Option

    • 1. How to Use Skill Enhance Tree Side Options

    • 1) Side Option - Skill Enhancement Passive Option

      • (1) Skill Enhancement Passive Option

        • ① Skill Enhancement Passive Options can be unlocked, based on the total points invested in the skill enhancement slot on the left side of the Skill Enhance Tree. The unlocked options can be enhanced using skill points.

        • ② Skill Enhancement Passive Options unlock at three levels, and they can be enhanced by 10P per level (30P max).

        • ③ At each activation level, it can be enhanced by 10P per option level. When activated to Level 3, it can be enhanced to max 30P.

      • [Skill Enhancement Slot - Skill Enhancement Passive Option]

      • (2) Level Conditions to Unlock and Activate Skill Enhancement Passive

Skill Enhancement Passive Option
Level 1
Level 2
Level 3

Increase Max HP

20P

45P

65P

Add Variable Stat

40P

80P

120P

Increase Basic DEF

60P

100P

140P

        • A) Level Conditions to Activate Skill Enhancement Passive Option (Example: Increase Max HP option)

          • (a) When a total of 20P is used in the skill enhancement slot, the Increase Max HP option unlocks, and reaches Activation Level 1. It can also be enhanced by 10P. When the Increase Max HP option is enhanced by a total of 10P, it becomes locked again.

          • (b) When a total of 45P is used in the skill enhancement slot, the Increase Max HP option unlocks again and reaches Activation Level 2. It can be further enhanced by 10P. When the Increase Max HP option is enhanced by a total of 20P, it becomes locked again.

    • 2) Side Option - Debuff Enhancement Passive Option

      • (1) Debuff Enhancement Passive Option

        • ① Debuff Enhancement Passive Options can be unlocked, based on the total points invested in the debuff enhancement slot in the Skill Enhance Tree. The unlocked options can be enhanced using skill points.

        • ② Debuff Enhancement Passive Options unlock at three levels, and they can be enhanced by 10P per level (30P max).

        • ③ At each activation level, it can be enhanced by 10P per option level. When activated to Level 3, it can be enhanced to max 30P.

      • [Debuff Enhancement Slot - Debuff Enhancement Passive Option]

      • (2) Level Conditions to Unlock and Activate Debuff Enhancement Passive

Debuff Enhancement Passive Option
Level 1
Level 2
Level 3

Increase DMG

10P

35P

60P

Add Variable Stat

30P

70P

110P

Increase Skill DMG

50P

90P

130P

      • A) Level Conditions to Activate Debuff Enhancement Passive Option (Example: Increase DMG option)

        • (a) When a total of 10P is used in the debuff enhancement slot, the Increase DMG option unlocks, and reaches Activation Level 1. It can also be enhanced by 10P. When the Increase DMG option is enhanced by a total of 10P, it becomes locked again.

        • (b) When a total of 35 P is used in the debuff enhancement slot, the Increase DMG option unlocks again and reaches Activation Level 2. It can be further enhanced by 10P. When the Increase DMG option is enhanced by a total of 20P, it becomes locked again.

Side Option Details

  • 1. Skill Enhancement Passive Option Details

  • 1) Increase Max HP

    • ① By enhancing the Increase Max HP option, you can increase your character's Max HP by the option enhancement value.

  • 2) Increase Basic DEF

    • ① By enhancing the Increase Basic DEF option, you can increase your character's Basic DEF by the option enhancement value.

    • ② The Increase Basic DEF option is a DEF option that cannot be penetrated with options such as Enemy DEF Ignore, to the extent of that option's value.

  • 2. Debuff Enhancement Passive Option Details

  • 1) Increase DMG

    • ① Provided to classes specializing DMG, this option increases your character's DMG.

      • (A) Dark Knight, Elf, Dark Lord, Rage Fighter, Grow Lancer

  • 2) Increase Magic

    • ① Provided to classes specializing in Magic, this option increases your character's Magic.

      • (A) Dark Wizard, Summoner

  • 3) Increase DMG / Magic

    • ① Provided to the classes specializing in both DMG / Magic, this option increases a character's DMG / Magic.

      • (A) Magic Gladiator

  • 4) Increase Skill DMG

    • ① By enhancing the Increase Skill DMG option, you can increase skill DMG by the option enhancement value.

  • 3. Common Option

  • 1) Add Variable Stat

    • ① If you enhance the Add Variable Stat option, you get points and a variable stat pop-up will be displayed where you can use those points.

    • ② You can directly enhance Strength, Agility, HP, and Energy stats.

      • ※ Variable Stat increases a character's basic stats, and it does not affect the stats required for equipping items, etc.

      • ※ Variable Stats enhanced by the Add Variable Stat option will also reset if the Skill Enhance Tree resets.

New skills added, and skill features changed

      • 1. Rage Fighter's new skill added

      • 1) Spirit Hook - Basic Skill

        • (1) Spirit Hook Skill Settings

          • ① Rage Fighter characters attack a target within close range with 2 blows: 1 right and 1 left hook.

          • ② Using Spirit Hook once deals a total of 4 DMG to one target, and additional DMG may be inflicted at a certain

            • A) Requirement for learning Spirit Hook

            • (a) You can purchase a Spirit Hook scroll from James, an NPC in Elbeland, but must meet the requirements to learn the skill.

            • [Requirements]

            • - HP: 1048

            • - Chain Drive Enhancement: 10P

    • 2) Spirit Hook Enhancement Skill

      • (1) Spirit Hook Skill Settings

      • - Chain Drive Enhancement Skill (for Rage Fighters who completed 4th Class Upgrade) is removed from the Skill Enhance Tree, and Spirit Hook Enhancement Skill is added.

    • 2. Grow Lancer Shining Peak - skill features changed

    • 1) Shining Peak - features changed

      • (1) Shining Peak Skill Settings

        • A) Skill Range changed

          • (a) Previously, the DMG range was circular, but it has now changed to a range set in the attack direction.

        • B) Cooldown Time removed

          • (a) The skill's cooldown time was removed.

      • (2) Shining Peak Skill Enhance Tree Option Details changed

      • - The Cooldown time and Increase Skill Range options in the Shining Peak Skill Enhance Tree are now changed to Increase Range and Increase Attack Speed options.

Debuff Option (Skill) DMG applied

      • 1. Debuff DMG applied

      • - Applied DMG to Debuff Option and Debuff Explosion Skill with fixed DMG.

      • 1) Poisoning Debuff DMG applied

        • ① Applied DMG based on a character's level to the Poisoning Debuff DMG with fixed DMG.

        • ② With new DMG settings, higher-level characters can inflict greater Poisoning DMG. Min - Max DMG also applies.

        • ③ You can further enhance Poisoning DMG using Poison Effect Enhancement option.

      • 2) Debuff Explosion Skill DMG Settings applied

        • - Poison Storm

        • - Frozen Slayer

        • - Bloodying Hit

        • - Stun Boom

          • ① Applied fixed DMG to DMG based on a character's level to the Explosion Skill.

          • ② With new DMG settings, higher-level characters can inflict greater Explosion DMG. Min - Max DMG also applies.

Monster Debuff Resistance / DEF created

      • 1. Monster Debuff Resistance / DEF Settings

        • 1) Monster Debuff Resistance applied

          • ① Monster Debuff Resistance is now applied to reduce a character's Debuff rate.

        • [Example - Monster Debuff Resistance applied]

Character's Debuff Rate
Monster Debuff Resistance Value
Settings applied
Result

45%

10%

Rate (45%) - Resistance (10%)

Debuff Rate 30%

        • 2) Monster Debuff DEF applied

          • ① Applied Monster DEF against Debuff DMG when a character inflicts DMG-type Debuff on a monster.

        • [Example - Monster Debuff DEF applied]

Debuff DMG
Debuff DEF
Settings applied
Result

1000

100

DMG (1,000) - DEF (100)

Debuff DMG 900

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