Character Information Window
Last updated
Last updated
1. Character information window
1. You can open Character Information Window with hotkey [C] or the character information button on the UI on the bottom of the screen.
2. Pet information window shortcut button and UI have been deleted. You can check pet information at pet tooltip, same as before.
2. Basic Information Window
1. You can open [Normal] tab at Character Information Window to open the basic information window.1. Specialized Attributes DisplayDisplays specialized attributes below each stat (originally displayed with tooltip).2. Permanent StatsStats acquired through level up, fruits and with [increase stats] at master skill tree are permanent stats, displayed in yellow.3. Variable StatsStats increased at certain situations such as wearing equipment with options are variable stats, displayed in sky-blue color on the right side of the permanent stats.4. The difference between the Permanent Stats and the Variable StatsRequired stats for wearing equipment must be fulfilled with only permanent stats. Required stats for acquiring and using skills must be fulfilled with only permanent stats.
3. Expanded Information Window
1. You can open and close the Expanded Information Window by clicking the button on the right side of Basic Information Window or by using hotkey [Shift + C].
2. Expanded Information Window displays additional effects and options such as equipment or master skill tree.
3. Options displayed in Expanded Information Window are as follows
Critical Damage Rate
Crit dmg rate
Displays chance for critical damage when attacking.
Excellent Damage Chance
Exc dmg rate
Displays chance for excellent damage when attacking.
Double Damage Chance
Double dmg rate
Displays chance for double damage when attacking.
Chance to ignore enemy's defense
Def ign rate
Displays chance for ignoring enemy's defense and afflict damage.
Chance to return damage
Return dmg rate
Displays chance for returning the damage afflicted by the enemy when being attacked.
Skill attack damage increase
Skill Atk dmg inc
Displays skill attack damage increase.
Critical damage increase
Crit dmg inc
Displays critical damage increase when a critical damage occurs.
Excellent damage increase
Exc dmg inc
Displays excellent damage increase when an excellent damage occurs.
Damage increase rate
Dmg inc rate
Displays % value of damage increase when attacking.
Damage reduction rate
Dmg Redc rate
Displays % value of damage reduction when being attacked.
Damage reflection rate
Dmg Reflc rate
Displays chance for reflecting damage to the enemy when being attacked.
Damage absorb rate
Dmg absorb rate
Displays % value for absorbing damage when being attacked.
HP recovery rate
HP rec rate
Displays amount of HP recovered at HP auto recovery.
Monster attack HP recovery
Mob Atk HP rec
Displays amount of HP recovered at monster kill.
Chance to restore all HP
Res all HP rate
Displays chance to restore all HP when being attacked.
HP absorb amount
HP absorb
Displays amount of HP absorbed with a chance at successful attack.
MP recovery rate
MP rec rate
Displays amount of MP recovered at MP auto recovery.
Monster attack MP recovery
Mob Atk MP rec
Displays amount of MP recovered at monster kill.
Chance to restore all MP
Res All MP rate
Displays chance to restore all MP when being attacked.
MP usage reduction rate
MP use redc rate
Displays % value for skill MP usage reduction rate.
AG recovery rate
AG rec rate
Displays amount of AG recovered at AG auto recovery.
AG usage reduction rate
AG usage red rate
Displays % value for skill AG usage reduction rate.
SD recovery rate
SD rec rate
Displays amount of SD recovered at SD auto recovery.
Monster Attack SD recovery
Mob Atk SD rec
Displays amount of SD recovered at monster kill.
Chance to restore all SD
Res all SD rate
Displays chance to restore all SD when attacking.
SD absorb amount
SD absorb
Displays amount of HP absorbed with a chance when attacking.
SD rate when attacked
SD rate when atkd
[SD rate increase] Displays % value of increasing Absorb Shield rate.
SD rate when attack
SD rate when atk
[SD reduction rate increase] Displays % value of reducing opponent's Absorb Shield rate according to options.
SD ignore rate
SD ignore rate
Displays chance to ignore SD and afflict direct damage to opponent's HP at PVP.
Stun rate
Stun rate
Displays chance to afflict stun effect to opponent when attacking.
Stun resistance rate
Stun res rate
Displays stun resistance rate when being attacked.
Basic defense
Basic def
Displays absolute defense by [Steel Armor] at master skill tree. Basic defense is not affected by ignore defense.
Shield absorb damage amount
Shield absorb
Displays shield absorb damage amount by [Shield Block] at master skill tree.
Shield block
Shield blck rate
Displays chance for shield block by [Protection Shield] at master skill tree.
Weapon block rate
Weapon blck rate
Displays chance to block physical attacks by [Weapon Block] at master skill tree.
Zen obtain increase rate
Zen ob inc
Displays increased % value for obtaining Zen at monster hunting.
4. Elemental information window
1. You can click on [Elemental] tab at Character Information Window to open the Elemental Information Window.1. Pentagram / Elemental InformationDisplays equipped Pentagram and your elemental information when Pentagram is equipped.2. Elemental InformationDisplays elemental damage, elemental attack success rate, elemental defense and elemental defense success rate, including options of equipped Pentagram and Errtel on the Pentagram added up.3. Elemental Imprint InformationDisplays skills attack damage increase by elemental imprint.4. Information of attack /defense against opponent's elementDisplays elemental attack damage and elemental defense rate against opponent's element.
- Displays element interactions when Pentagram is equipped.
- According to the element of Pentagram equipped by the character, on the top of the table elements stronger than you and on the bottom side elements weaker than you will be displayed in alignment.
- For instance, if you have fire element Pentagram equipped, water and earth elements that are stronger than fire will appear on the top, and wind and darkness elements that are weaker than fire will appear on the bottom, aligned automatically.
- When a fire element Pentagram equipped and the opponent's element is darkness, the attack damage rate is 110% and the elemental damage * 110% becomes the final attack damage.
- The attack damage and defense rate is different depending on elements and PVE / PVP situations.
5. Element Option InformationDisplays Pentagram's additional options, or Errtel's additional effect options.
2. The options displayed at Element Option Information are as follows.
Element Critical Damage Chance
Crit Ele Dmg rate
Displays chance for elemental damage to be applied as critical damage. ※ This option is activated depending on Errtel equipment for Pentagrams above Equip Level 180.
Resistance to stronger element
Res to Str Elem
Displays chance for completely resisting elemental attack and evade damage when being attacked by an opponent with stronger element. When your element is fire, the displayed value is resistance against water and earth elements that are stronger elements than fire. ※ This option is activated depending on Errtel equipment for Pentagrams above Equip Level 180.
Resistance to elemental damage
Res to Ele Dmg
Displays chance for completely resisting elemental attack and evade damage when receiving elemental attack. ※ This option is activated depending on Errtel equipment for Pentagrams above Equip Level 180.
Absorb Shield
Absorb Shield
Displays % value of absorbing damage into SD with a chance. ※ The option can be acquired through Errtel of Radiance rank up.
Absorb HP
Absorb HP
Displays % value of absorbing damage to HP with a chance. ※ The option can be acquired through Errtel of Radiance rank up.
Bleeding
Bleeding (Dmg)
Displays damage afflicted by a durable effect invoking damages to the target with certain chance. ※ The option can be acquired through Errtel of Radiance rank up.
Paralyzing
Paralyzing (sec)
Displays chance for afflicting speed reduction and all recovery ability reduced by 90%. ※ The option can be acquired through Errtel of Radiance rank up.
Bind
Bind (sec)
Displays chance for binding opponent's legs to disable mobility. ※ The option can be acquired through Errtel of Radiance rank up.
Punish
Punish (Add Dmg)
Afflicts additional damage by % value of object's max HP when a critical elemental attack occurs. ※ The option can be acquired through Errtel of Radiance rank up.
Blinding
Blind (Redd Atk)
Reduces target's attack success rate by % value. ※ The option can be acquired through Errtel of Radiance rank up.