EXP system & Convenience
Last updated
Last updated
- Adjusted EXP gained within game.
- Please refer to the table below for adjusted EXP.
Character LV.
Monster
Monster LV.
Previous EXP
New EXP
100
Larva
25
181
291
Yeti
30
275
439
Elite Yeti
36
420
595
200
Elite Grizzly
48
422
829
Poison Shadow
50
468
910
Cursed Wizard
54
568
1056
300
Alquamos
75
1132
1912
Iron Wheel
80
1450
2265
Satyros
85
1783
2618
400
Sapi-Unus
95
2137
3076
Berserker
100
2556
3511
Bone Scorpion
103
2770
3738
500
Ruthless Lava Giant
113
3312
4296
Uruk Devilfairy
115
3461
4458
Berserker Warrior
123
4230
5214
Kentauros Warrior
126
4558
5520
Erohim
128
4811
5736
600
Bloody Orc
114
3113
3906
Bloody Golem
117
3386
4201
Death Centurion (Kalima7)
130
4598
5503
Coolutin
132
4847
5745
Ice Napin
135
5103
6005
700
Uruk Elemental Knight
119
3308
3818
Dreadfear
123
3652
4221
Shadow Master
137
5043
5738
Dark Mammoth
140
5387
6084
Iron Knight
142
5557
6276
750
Narcondra
120
3356
3625
Sapi Queen
131
4280
4756
Dark Giant
143
5497
6082
Dark Coolutin
145
5766
6336
Dark Iron Knight
148
6131
6706
- Formula for distributing EXP Loot in party has been changed.
- Please refer to the table below for Additional EXP modified depending on the number of party members
General Party
2%
3%
4%
5%
Set Party
_
5%
6%
7%
- Party members share EXP according to their levels based on the EXP earned by the highest Lv. character in the party.
▶ Ex.1 EXP acquired is distributed 5:5 equally when two characters with Lv. 500 join the party.
▶ Ex.2 When Lv.300, Lv.300, Lv.400 characters join the party, they share EXP with a ratio of 3:3:4 including Additional EXP 3% based on EXP earned by Lv.400 character.
▶ If the EXP earned by Lv.400 character solely is 1,000, Lv.400 character acquires 412 EXP Lv.300 character acquires 309 EXP.
- If a lot of players attack one monster they receive EXP only based on the amount of DMG they deal.
- The amount of DMG each player or party deals to monster is converted to % based on monster's HP 100%.
▶ Ex. If character A deals 60,000 damage and character B deals a 40,000 damage to monster with 100,000 HP, character A receives 60% of solo EXP and character B receives 40% after defeating a monster.
▶ In case they join the party as well, they receive EXP based on % of amount of DMG according to ratio of character's level.
- Quest description previously only checked through the Quest NPCs is now available from 'My Quests Window(T)' as well.
- Quest progress can be checked via Quest Journal in real time.
- Quest is automatically registered to journal when you accept the Quest via NPC.
▶ Class Change quest and Marlon quest can't be registered.
- The quest log in quest journal disappears when completing the quest (Complete via NPC).
- When completing the quest, quest journal window displays it in green.
- When completing the quest, 'Quest Completed' message is displayed on the top of quest journal. Click the message to open the 'My Quest' window.
- Open/close the quest journal window via the right arrow on the top of quest journal UI.
- Combination System has been modified so that a large amount of items can be generated at a time.
- Up to N number of combination is available via Mass combination at a time.
▶ The number of Max combination differs depending on each combination item.
▶ Charm type items can't be used in Mass Combination.
- Combination materials as much as the number of combination are required.
- Combination cost as much as the number of combination generated is applied.
- Success rate is individually applied when attempting Mass Combination.
- Recipe for Mass Combination
Fruit
16
Chaos Goblin
Dinorant
2
Cloak of Invisibility
6
Devil Square Ticket
8
SD Recovery Potion (Small)
32
SD Recovery Potion (Medium)
32
SD Recovery Potion (Large)
32
Potion of Blessing
25
Potion of Soul
25
Golden Box
16
Silver Box
16
Refine (Higher Refining Stone)
8
Osbourne
Refine (Lower Refining Stone)
8
Jewel of Harmony
32
Elpis
- 6 Entrances are blocked if characters go near the Lord Silvester.
- If characters don't exist near Lord Silvester for 60 sec, Entrances are reopen, and Lord Silvester's HP is fully recovered.
▶ Objects blocking the entrance don't take any damage.